Guild Ball: Shadow Games
Designed by David Carl, Mat Hart & Rich Loxam
Artwork by Mark Gibbons
Every now and then, a special player comes along, one so talented that no Guild can afford to lose him. And when the stakes are high, you can bet on one thing: ordinary rules don't apply. The Guild sharks will stop at nothing to recruit this rising star. Backstabbing, double-crossing, lying, cheating...you name it, they'll do it; for all is considered fair in the Shadow Games.
In Shadow Games, you must gather enough favours to secure the new star player for your guild. Players use various Plot and Agent cards to bribe, steal, and earn favour, but it is not enough to simply play the cards you receive. Fortune favours the bluffers! Plays a card from your hand, and call it anything you want. If you convince your opponents of you lies, you will not only reap the rewards of the card you pretended to have but also gain a powerful bluff bonus that will accelerate your victory. Just don't get caught - it will cost you valuable favours to save face.
For 2-6 Players.
This box contains:
9x Plot Cards
15x Agent Cards
20x Team Favour Tokens (green)
20x Union Favour Tokens (purple)
20x Guild Favour Tokens (orange)
6x Protection Tokens
6x Guild Ledger Player Boards
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